THE SHARED REFERENCE Adventurer

Monster

Evil Mage

Outside your table’s allowed sources

Official reference · HftT · 2014

Creature type
Humanoid
Size
Medium
Armor class
12
Hit points
22 (5d8)
Speed
Walk 30 ft.
Challenge rating
1
Alignment
Lawful Evil
Strength
9
Dexterity
14
Constitution
11
Intelligence
17
Wisdom
12
Charisma
11
Passive Perception
11
Saving Throws
int: +5; wis: +3
Skills
arcana: +5; history: +5
Languages
Common, Draconic, Dwarvish, Elvish

Actions

Quarterstaff

Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 3 (1d8 -1) bludgeoning damage.

Spellcasting

The mage is a 4th-level spellcaster that uses Intelligence as its spellcasting ability (spell save DC 13, +5 to hit with spell attacks). The mage knows the following spells from the wizard's spell list:

Spell slots: 0: spells: light, mage hand, shocking grasp; 1: spells: charm person, magic missile; slots: 4; 2: spells: hold person, misty step; slots: 3

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