THE SHARED REFERENCE Adventurer

Monster

Ez d'Avenir

Outside your table’s allowed sources

Official reference · RHW · 2014

Creature type
Humanoid
Size
Medium
Armor class
14
Hit points
120 (16d8 + 48)
Speed
Walk 30 ft.
Challenge rating
8
Alignment
Chaotic Good
Strength
14
Dexterity
19
Constitution
16
Intelligence
18
Wisdom
11
Charisma
17
Passive Perception
13
Initiative
+7
Saving Throws
dex: +7; wis: +3
Skills
acrobatics: +7; deception: +6; perception: +3; stealth: +7; survival: +3
Languages
Common, Elvish

Actions

Multiattack

Ez makes three attacks, using Hunter's Blade or Fiery Bolt in any combination.

Hunter's Blade

Melee Attack: +7, reach 5 ft. Hit: 8 (1d8 + 4) Piercing damage plus 11 (2d10) Radiant damage.

Fiery Bolt

Ranged Attack: +7, range 120 ft. Hit: 19 (3d10 + 3) Fire damage.

Bonus actions

Bolster Allies

Ez chooses up to six allies within 60 feet. Each target that can hear her has Ez's choice of (A) Advantage on the next attack roll it makes before the end of its next turn or (B) Resistance to Acid, Necrotic, and Poison damage until the end of its next turn.

Curse of the All-Seeing Eye (1/Day)

Ez chooses a damage type. Wisdom Saving Throw: DC 15, one target within 30 feet that Ez can see. Failure: The target is cursed. Until the curse ends, the target has Vulnerability to the chosen damage type. The curse ends early if Ez uses this action again.

If the target drops to 0 Hit Points before the curse ends, Ez can take a Bonus Action on a later turn to curse a new creature.

Inspiring Rally

Ez chooses up to six allies within 60 feet. Each target that can hear her can take a Reaction to move up to its Speed without provoking Opportunity Attacks.

Spellcasting

Ez casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 15):

At will: Light, Mage Hand

1/day each: Dispel Evil and Good, Lightning Bolt, Magic Circle

Shield (3/Day)

Ez casts Shield in response to that spell's trigger, using the same spellcasting ability as Spellcasting.

3/day: Shield

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