THE SHARED REFERENCE Adventurer

Monster

Fated Shaker

Outside your table’s allowed sources

Official reference · MPP · 2014

Creature type
Humanoid
Size
Small/Medium
Armor class
13, 16
Hit points
76 (17d8)
Speed
Walk 30 ft.
Challenge rating
5
Alignment
Any alignment
Strength
10
Dexterity
16
Constitution
10
Intelligence
15
Wisdom
16
Charisma
15
Passive Perception
16
Saving Throws
int: +5; wis: +6
Skills
insight: +6; investigation: +5; perception: +6
Languages
Common plus two more languages

Actions

Multiattack

The shaker makes two Golden Rod or Radiant Bolt attacks.

Golden Rod

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 9 (2d8) radiant damage.

Radiant Bolt

Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit: 14 (2d10 + 3) radiant damage.

Bonus actions

Commanding Words

The shaker speaks magical words to order a creature it can see within 30 feet of itself. The target must succeed on a DC 14 Wisdom saving throw or be affected by one of the following effects (choose one or roll a d4):

Spellcasting

The shaker casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 14):

At will: mage armor, mage hand

1/day each: enlarge/reduce, fly, suggestion

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