Monster
Female Steeder
Outside your table’s allowed sources
Official reference · MTF · 2014
- Creature type
- Monstrosity
- Size
- Large
- Armor class
- 14 (natural armor)
- Hit points
- 30 (4d10 + 8)
- Speed
- Walk 30 ft., Climb 30 ft.
- Challenge rating
- 1
- Alignment
- Unaligned
- Strength
- 15
- Dexterity
- 16
- Constitution
- 14
- Intelligence
- 2
- Wisdom
- 10
- Charisma
- 3
- Passive Perception
- 14
- Skills
- stealth: +7; perception: +4
- Senses
- darkvision 120 ft.
Traits
The steeder can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Extraordinary Leap
The distance of the steeder's long jumps is tripled; every foot of its walking speed that it spends on the jump allows it to move 3 feet.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 9 (2d8) poison damage.
Sticky Leg
Melee Weapon Attack: +5 to hit, reach 5 ft., one Medium or smaller creature. Hit: The target is stuck to the steeder's leg and is grappled until it escapes (escape DC 12). The steeder can have only one creature grappled at a time.