Monster
Fennor
Outside your table’s allowed sources
Official reference · PotA · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 14 (chain shirt)
- Hit points
- 67 (9d8 + 27)
- Speed
- Walk 30 ft.
- Challenge rating
- 3
- Alignment
- Chaotic Good NY Evil
- Strength
- 16
- Dexterity
- 12
- Constitution
- 17
- Intelligence
- 9
- Wisdom
- 11
- Charisma
- 9
- Passive Perception
- 10
- Languages
- any one language (usually Common)
Traits
Reckless
At the start of its turn, Fennor can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Actions
Multiattack
Fennor makes two attacks with her greatsword
Greatsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.