Monster
Feral Ashenwight
Outside your table’s allowed sources
Official reference · PaBTSO · 2014
- Creature type
- Undead
- Size
- Medium
- Armor class
- 16 (natural armor)
- Hit points
- 65 (10d8 + 20)
- Speed
- Walk 25 ft.
- Challenge rating
- 5
- Alignment
- Neutral Evil
- Strength
- 19
- Dexterity
- 13
- Constitution
- 15
- Intelligence
- 4
- Wisdom
- 14
- Charisma
- 6
- Passive Perception
- 12
- Saving Throws
- str: +7; con: +5
- Senses
- darkvision 120 ft.
- Languages
- understands the languages it knew in life but can't speak
- Resistances
- necrotic, poison
- Condition Immunities
- charmed, exhaustion, frightened, paralyzed, poisoned, unconscious
Actions
Multiattack
The ashenwight makes two Necrotic Shard attacks.
Necrotic Shard
Melee Weapon Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 60 ft., one target. Hit: 7 (1d6 + 4) necrotic damage. If the target is a creature, it has disadvantage on the next attack roll it makes before the end of its next turn.