THE SHARED REFERENCE Adventurer

Monster

Fey Spirit

Official reference · XPHB · 2024

Creature type
Fey
Size
Small
Armor class
12 + the spell's level
Hit points
30 + 10 for each spell level above 3
Speed
Walk 30 ft., Fly 30 ft.
Alignment
Neutral
Strength
13
Dexterity
16
Constitution
14
Intelligence
14
Wisdom
11
Charisma
16
Passive Perception
10
Senses
Darkvision 60 ft.
Languages
Sylvan, understands the languages you know
Condition Immunities
charmed

Actions

Multiattack

The spirit makes a number of Fey Blade attacks equal to half this spell's level (round down).

Fey Blade

Melee Attack: Bonus equals your spell attack modifier, reach 5 ft. Hit: 2d6 + 3 + summonSpellLevel Force damage.

Bonus actions

Fey Step

The spirit magically teleports up to 30 feet to an unoccupied space it can see. Then one of the following effects occurs, based on the spirit's chosen mood:

  • Fuming: The spirit has Advantage on the next attack roll it makes before the end of this turn.
  • Mirthful: Wisdom Saving Throw: DC equals your spell save DC, one creature the spirit can see within 10 feet of itself. Failure: The target is Charmed by you and the spirit for 1 minute or until the target takes any damage.
  • Tricksy: The spirit fills a 10-foot Cube within 5 feet of it with magical Darkness, which lasts until the end of its next turn.

Quick preview