Monster
Fiendish Formian
Outside your table’s allowed sources
Official reference · CoA · 2014
- Creature type
- Fiend
- Size
- Medium
- Armor class
- 15 (natural armor)
- Hit points
- 45 (6d8 + 18)
- Speed
- Walk 40 ft.
- Challenge rating
- 4
- Alignment
- Lawful Evil
- Strength
- 18
- Dexterity
- 14
- Constitution
- 17
- Intelligence
- 10
- Wisdom
- 12
- Charisma
- 11
- Passive Perception
- 11
- Saving Throws
- str: +6
- Skills
- acrobatics: +4; stealth: +4
- Senses
- darkvision 60 ft.
- Languages
- Formian
- Resistances
- resist: bludgeoning, piercing, slashing; note: from nonmagical attacks that aren't silvered; cond: True
- Immunities
- cold, fire, poison
- Condition Immunities
- charmed, poisoned
Traits
Hive Mind
All fiendish formians within 1 mile of Ekengarik can telepathically communicate with each other and Ekengarik.
Actions
Multiattack
The fiendish formian makes two Claw attacks.
Claw
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage and the target must make a DC 14 Constitution saving throw. On a failed save, the target's Strength score is reduced by 1. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.