THE SHARED REFERENCE Adventurer

Monster

Fiendish Spirit

Official reference · XPHB · 2024

Creature type
Fiend
Size
Large
Armor class
12 + the spell's level
Hit points
50 (Demon only) or 40 (Devil only) or 60 (Yugoloth only) + 15 for each spell level above 6
Speed
Walk 40 ft., Climb 40 ft. (Demon only), Fly 60 ft. (Devil only)
Alignment
Neutral
Strength
13
Dexterity
16
Constitution
15
Intelligence
10
Wisdom
10
Charisma
16
Passive Perception
10
Senses
Darkvision 60 ft.
Languages
Abyssal, Infernal, Telepathy 60 ft.
Resistances
fire
Immunities
poison
Condition Immunities
poisoned

Traits

Death Throes (Demon Only)

When the spirit drops to 0 Hit Points or the spell ends, the spirit explodes. Dexterity Saving Throw: DC equals your spell save DC, each creature in a 10-foot Emanation originating from the spirit. Failure: 2d10 plus this spell's level Fire damage. Success: Half damage.

Devil's Sight (Devil Only)

Magical Darkness doesn't impede the spirit's Darkvision.

Magic Resistance

The spirit has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The spirit makes a number of attacks equal to half this spell's level (round down).

Bite (Demon Only)

Melee Attack: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d12 + 3 + summonSpellLevel Necrotic damage.

Claws (Yugoloth Only)

Melee Attack: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 3 + summonSpellLevel Slashing damage. Immediately after the attack hits or misses, the spirit can teleport up to 30 feet to an unoccupied space it can see.

Fiery Strike (Devil Only)

Melee Ranged Attack: Bonus equals your spell attack modifier, reach 5 ft. or range 150 ft. Hit: 2d6 + 3 + summonSpellLevel Fire damage.

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