THE SHARED REFERENCE Adventurer

Monster

Fire Giant Dreadnought

Outside your table’s allowed sources

Official reference · MPMM · 2014

Creature type
Giant
Size
Huge
Armor class
21 (plate, Dual Shields)
Hit points
187 (15d12 + 90)
Speed
Walk 30 ft.
Challenge rating
14
Alignment
Lawful Evil
Strength
27
Dexterity
9
Constitution
23
Intelligence
8
Wisdom
10
Charisma
11
Passive Perception
15
Saving Throws
dex: +4; con: +11; cha: +5
Skills
athletics: +13; perception: +5
Languages
Giant
Immunities
fire

Traits

Dual Shields

The giant carries two shields, which together give the giant +3 to its AC (accounted for above).

Actions

Multiattack

The giant makes two Fireshield or Rock attacks.

Fireshield

Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) bludgeoning damage plus 7 (2d6) fire damage plus 7 (2d6) piercing damage.

Rock

Ranged Weapon Attack: +13 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.

Shield Charge (Recharge 5–6)

The giant moves up to 30 feet in a straight line and can move through the space of any creature smaller than Huge. The first time it enters a creature's space during this move, that creature must succeed on a DC 21 Strength saving throw or take 36 (8d6 + 8) bludgeoning damage plus 14 (4d6) fire damage and be pushed up to 30 feet and knocked prone.

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