Monster
Fire Giant
Official reference · XMM · 2024
- Creature type
- Giant
- Size
- Huge
- Armor class
- 18
- Hit points
- 162 (13d12 + 78)
- Speed
- Walk 30 ft.
- Challenge rating
- 9
- Alignment
- Lawful Evil
- Strength
- 25
- Dexterity
- 9
- Constitution
- 23
- Intelligence
- 10
- Wisdom
- 14
- Charisma
- 13
- Passive Perception
- 16
- Initiative
- +3
- Saving Throws
- dex: +3; con: +10; cha: +5
- Skills
- athletics: +11; perception: +6
- Languages
- Giant
- Immunities
- fire
Actions
Multiattack
The giant makes two attacks, using Flame Sword or Hammer Throw in any combination.
Flame Sword
Melee Attack: +11, reach 10 ft. Hit: 21 (4d6 + 7) Slashing damage plus 10 (3d6) Fire damage.
Hammer Throw
Ranged Attack: +11, range 60/240 ft. Hit: 23 (3d10 + 7) Bludgeoning damage plus 4 (1d8) Fire damage, and the target is pushed up to 15 feet straight away from the giant and has Disadvantage on the next attack roll it makes before the end of its next turn.