Monster
Firefist
Outside your table’s allowed sources
Official reference · GGR · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 18 (plate armor)
- Hit points
- 117 (18d8 + 36)
- Speed
- Walk 30 ft.
- Challenge rating
- 7
- Alignment
- Lawful Good
- Strength
- 16
- Dexterity
- 10
- Constitution
- 14
- Intelligence
- 11
- Wisdom
- 17
- Charisma
- 13
- Passive Perception
- 13
- Saving Throws
- con: +5; wis: +6
- Skills
- intimidation: +4; religion: +3
- Languages
- any one language (usually Common)
Actions
Multiattack
The firefist makes two greatsword attacks.
Greatsword
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Reactions
Guided Attack (Recharges after a Short or Long Rest)
When the firefist or one creature it can see within 30 feet of it makes an attack roll, the firefist grants a +10 bonus to that roll.
The firefist is a 9th-level Boros spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It has the following cleric spells prepared:
Spell slots: 0: spells: fire bolt, light, sacred flame, spare the dying; 1: slots: 4; spells: guiding bolt, healing word, heroism, shield of faith; 2: slots: 3; spells: lesser restoration, scorching ray; 3: slots: 3; spells: blinding smite, crusader's mantle, revivify; 4: slots: 3; spells: banishment, wall of fire; 5: slots: 1; spells: flame strike