THE SHARED REFERENCE Adventurer

Monster

Firenewt Warlock of Imix

Outside your table’s allowed sources

Official reference · MPMM · 2014

Creature type
Elemental
Size
Medium
Armor class
10
Hit points
33 (6d8 + 6)
Speed
Walk 30 ft.
Challenge rating
1
Alignment
Neutral Evil
Strength
13
Dexterity
11
Constitution
12
Intelligence
9
Wisdom
11
Charisma
14
Passive Perception
10
Senses
darkvision 120 ft.
Languages
Draconic, Ignan
Immunities
fire

Traits

Amphibious

The firenewt can breathe air and water.

Devil's Sight

Magical darkness doesn't impede the firenewt's darkvision.

Imix's Blessing

When the firenewt reduces an enemy to 0 hit points, the firenewt gains 5 temporary hit points.

Actions

Multiattack

The firenewt makes three Morningstar or Fire Ray attacks.

Morningstar

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Fire Ray

Ranged Spell Attack: +4 to hit, range 120 ft., one target. Hit: 5 (1d6 + 2) fire damage.

Spellcasting

The firenewt casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 12):

At will: guidance, light, mage armor, mage hand, prestidigitation

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