Monster
Firenewt Warrior
Outside your table’s allowed sources
Official reference · VGM · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 16 (chain shirt, shield)
- Hit points
- 22 (4d8 + 4)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/2
- Alignment
- Neutral Evil
- Strength
- 10
- Dexterity
- 13
- Constitution
- 12
- Intelligence
- 7
- Wisdom
- 11
- Charisma
- 8
- Passive Perception
- 10
- Languages
- Draconic, Ignan
- Immunities
- fire
Traits
Amphibious
The firenewt can breathe air and water.
Actions
Multiattack
The firenewt makes two attacks with its scimitar.
Scimitar
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Spit Fire (Recharges after a Short or Long Rest)
The firenewt spits fire at a creature within 10 feet of it. The creature must make a DC 11 Dexterity saving throw, taking 9 (2d8) fire damage on a failed save, or half as much damage on a successful one