THE SHARED REFERENCE Adventurer

Monster

Flying Trident

Outside your table’s allowed sources

Official reference · WDMM · 2014

Creature type
Construct
Size
Small
Armor class
17 (natural armor)
Hit points
17 (5d6)
Speed
Fly 50 ft. (hover)
Challenge rating
1/4
Alignment
Unaligned
Strength
12
Dexterity
15
Constitution
11
Intelligence
1
Wisdom
5
Charisma
1
Passive Perception
7
Saving Throws
dex: +4
Senses
blindsight 60 ft. (blind beyond this radius)
Immunities
poison, psychic
Condition Immunities
blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned

Traits

Antimagic Susceptibility

The trident is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the trident must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance

While the trident remains motionless and isn't flying, it is indistinguishable from a normal trident.

Actions

Trident

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Quick preview