THE SHARED REFERENCE Adventurer

Monster

Fog Giant

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Official reference · MFF · 2014

Creature type
Giant
Size
Huge
Armor class
16 (chain mail)
Hit points
200 (16d12 + 96)
Speed
Walk 40 ft.
Challenge rating
11
Alignment
Neutral Evil
Strength
27
Dexterity
10
Constitution
22
Intelligence
12
Wisdom
16
Charisma
16
Passive Perception
17
Saving Throws
con: +10; wis: +7; cha: +7
Skills
insight: +7; perception: +7; persuasion: +7
Languages
Common, Giant

Traits

Denizen of the Mist

During its turn, the fog giant ignores the effects of fog cloud spells cast by it or other allied fog giants.

Keen Smell

The giant has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack

The giant makes two greatsword attacks and casts fog cloud.

Greatsword

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 29 (6d6 + 8) slashing damage.

Rock

Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.

Petty Tyrant (Recharge 6)

The fog giant shouts bloodcurdling threats at the creatures that serve it. Each medium or smaller ally of the giant within 120 feet of it that can see or hear it can use its reaction to make a melee attack.

Innate Spellcasting

The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:

At will: detect magic, fog cloud, light

3/day each: feather fall, misty step

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