Monster
Fog Giant
Outside your table’s allowed sources
Official reference · MFF · 2014
- Creature type
- Giant
- Size
- Huge
- Armor class
- 16 (chain mail)
- Hit points
- 200 (16d12 + 96)
- Speed
- Walk 40 ft.
- Challenge rating
- 11
- Alignment
- Neutral Evil
- Strength
- 27
- Dexterity
- 10
- Constitution
- 22
- Intelligence
- 12
- Wisdom
- 16
- Charisma
- 16
- Passive Perception
- 17
- Saving Throws
- con: +10; wis: +7; cha: +7
- Skills
- insight: +7; perception: +7; persuasion: +7
- Languages
- Common, Giant
Traits
Denizen of the Mist
During its turn, the fog giant ignores the effects of fog cloud spells cast by it or other allied fog giants.
Keen Smell
The giant has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack
The giant makes two greatsword attacks and casts fog cloud.
Greatsword
Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 29 (6d6 + 8) slashing damage.
Rock
Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.
Petty Tyrant (Recharge 6)
The fog giant shouts bloodcurdling threats at the creatures that serve it. Each medium or smaller ally of the giant within 120 feet of it that can see or hear it can use its reaction to make a melee attack.
Innate Spellcasting
The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
At will: detect magic, fog cloud, light
3/day each: feather fall, misty step