Monster
Forlarren
Outside your table’s allowed sources
Official reference · MFF · 2014
- Creature type
- Fey
- Size
- Medium
- Armor class
- 16 (natural armor)
- Hit points
- 45 (6d8 + 18)
- Speed
- Walk 40 ft.
- Challenge rating
- 3
- Alignment
- Chaotic Neutral
- Strength
- 14
- Dexterity
- 16
- Constitution
- 17
- Intelligence
- 12
- Wisdom
- 11
- Charisma
- 18
- Passive Perception
- 10
- Skills
- acrobatics: +5; deception: +8; stealth: +5
- Senses
- darkvision 30 ft.
- Languages
- Common, Sylvan
Traits
Magic Resistance
The forlarren has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The forlarren makes two claw attacks and one gore attack, or it makes three chromatic ray attacks.
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Gore
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Chromatic Ray
Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 3 (1d6) lightning damage plus 3 (1d6) fire damage plus 3 (1d6) cold damage.
Innate Spellcasting
The forlarren's innate spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components:
At will: expeditious retreat, false life, minor illusion, prestidigitation
3/day each: aid, misty step, Tasha's hideous laughter
1/day each: heal, heat metal, mirror image