Monster
Frost Giant of Evil Water
Outside your table’s allowed sources
Official reference · BGG · 2014
- Creature type
- Giant
- Size
- Huge
- Armor class
- 16 (scale mail)
- Hit points
- 172 (15d12 + 75)
- Speed
- Walk 40 ft., Swim 40 ft.
- Challenge rating
- 11
- Alignment
- Neutral Evil
- Strength
- 23
- Dexterity
- 16
- Constitution
- 21
- Intelligence
- 9
- Wisdom
- 14
- Charisma
- 12
- Passive Perception
- 16
- Saving Throws
- dex: +7; con: +9; wis: +6
- Skills
- athletics: +10; perception: +6
- Languages
- Aquan, Common, Giant
- Immunities
- cold
Traits
Amphibious
The giant can breathe air and water.
Actions
Multiattack
The giant makes two Battleaxe attacks and one Harpoon attack.
Battleaxe
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) slashing damage, or 22 (3d10 + 6) slashing damage if used with two hands, plus 7 (2d6) cold damage.
Harpoon
Ranged Weapon Attack: +7 to hit, range 50/200 ft., one creature. Hit: 14 (2d10 + 3) piercing damage, and the target has the grappled condition (escape DC 16). While the target is grappled this way, its speed isn't reduced, but it can't move farther from the giant. The target takes 5 (1d10) slashing damage if it escapes from the grapple or if it tries and fails. The giant can grapple only one target at a time with its harpoon.
Bonus actions
Reel In
The giant pulls the target grappled by its Harpoon up to 20 feet toward itself.