THE SHARED REFERENCE Adventurer

Monster

Galsariad Ardyth (Tier 3)

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Official reference · CRCotN · 2014

Creature type
Humanoid
Size
Medium
Armor class
17 (deflection)
Hit points
90 (20d8)
Speed
Walk 30 ft., Fly 30 ft. (hover), Swim 40 ft. (ring of swimming)
Challenge rating
8
Alignment
Neutral
Strength
8
Dexterity
14
Constitution
10
Intelligence
20
Wisdom
15
Charisma
12
Passive Perception
12
Saving Throws
int: +8; wis: +5
Skills
arcana: +8; investigation: +8; nature: +8
Senses
darkvision 120 ft.
Languages
Common, Draconic, Undercommon

Traits

Deflection

Galsariad warps gravity around himself to magically deflect incoming attacks. While Galsariad is wearing no armor and not incapacitated, his AC includes his Intelligence modifier.

Fey Ancestry

Galsariad has advantage on saving throws against being charmed, and magic can't put him to sleep.

Special Equipment

Galsariad wears a ring of swimming and carries a ruidium dagger (see appendix B). If he rolls a 1 on an attack roll made with the dagger, he must succeed on a DC 20 Charisma saving throw or gain 1 level of exhaustion.

Actions

Multiattack

Galsariad makes one Drain Potential attack and one Ruidium Dagger attack.

Drain Potential

Melee Spell Ranged Spell Attack: +8 to hit, reach 5 ft. or range 120 ft., one creature. Hit: 22 (4d10) necrotic damage, and Galsariad gains 10 temporary hit points.

Ruidium Dagger

Melee Weapon Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 7 (2d6) psychic damage.

Gravity Wave (Recharge 5–6)

Galsariad causes a rippling wave of magical gravity to fill a 30-foot-radius sphere centered on a point he can see within 100 feet of himself. Each creature in that area must make a DC 16 Strength saving throw. On a failed saving throw, the creature takes 42 (12d6) force damage and is restrained for 1 minute. On a successful save, the creature takes half as much damage and isn't restrained. A restrained creature can repeat the save at the end of each of its turns, ending the effect on itself on a success.

Bonus actions

Distort Gravity (1/Day)

Galsariad targets himself or one willing creature that he can see within 60 feet of himself, magically distorting gravity around the target. Any creature within 5 feet of the target takes 14 (4d6) force damage. In addition, the target can use a reaction to float upward, up to 20 feet, without provoking opportunity attacks. When this effect ends at the start of Galsariad's next turn, the target floats gently down up to 20 feet.

Spellcasting

Galsariad casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 16):

At will: mage hand

1/day each: longstrider, scrying (as an action), slow, telekinesis, water breathing

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