Monster
Galvanic Blastseeker
Outside your table’s allowed sources
Official reference · GGR · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 13
- Hit points
- 52 (8d8 + 16)
- Speed
- Walk 30 ft.
- Challenge rating
- 5
- Alignment
- Chaotic Neutral
- Strength
- 10
- Dexterity
- 17
- Constitution
- 14
- Intelligence
- 19
- Wisdom
- 10
- Charisma
- 13
- Passive Perception
- 13
- Saving Throws
- dex: +6
- Skills
- acrobatics: +6; arcana: +7; perception: +3
- Languages
- Common and Primordial, plus any one language
- Resistances
- lightning, thunder
Traits
Galvanic Overcast (Recharge 5–6)
When the blastseeker casts lightning bolt or thunderwave, it can roll a die. On an odd number, the blastseeker takes 9 (2d8) force damage. On an even number, the spell also deals 9 (2d8) lightning damage to each target that fails its saving throw.
Heart of the Storm
When the blastseeker casts lightning bolt or thunderwave, all other creatures within 10 feet of the blastseeker each take 3 lightning damage.
Gust-Propelled Leap
The blastseeker can use a bonus action to fly up to 10 feet without provoking opportunity attacks.
Actions
Spear
Melee Weapon Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.
Innate Spellcasting
The blastseeker's innate spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The blastseeker can innately cast the following spells, requiring no components other than its Izzet gear, which doesn't function for others:
1/day: stoneskin
3/day each: levitate, lightning bolt, thunderwave