Monster
Gas Spore Fungus
Official reference · XMM · 2024
- Creature type
- Plant
- Size
- Large
- Armor class
- 8
- Hit points
- 13 (9d10 - 36)
- Speed
- Walk 5 ft., Fly 10 ft. (hover)
- Challenge rating
- 1/2
- Alignment
- Unaligned
- Strength
- 5
- Dexterity
- 1
- Constitution
- 3
- Intelligence
- 1
- Wisdom
- 1
- Charisma
- 1
- Passive Perception
- 5
- Senses
- Blindsight 30 ft.
- Immunities
- poison
- Condition Immunities
- blinded, charmed, deafened, frightened, paralyzed, poisoned, prone
Traits
Death Burst
The gas spore bursts when it dies. Constitution Saving Throw: DC 10, each creature in a 20-foot Emanation originating from the gas spore. Failure: The target takes 10 (3d6) Poison damage and has the Poisoned condition for 1d12 hours. Unless the Poisoned condition is removed, the target dies at the end of that time and sprouts 2d4 Tiny Gas Spore Fungi (each with 1 Hit Point). After 2d6 days, they become Large and have 13 Hit Points.
Actions
Tendril
Melee Attack: +0, reach 5 ft. Hit: 3 (1d6) Poison damage, and the target has the Poisoned condition until the end of its next turn.