Monster
Gearbox
Outside your table’s allowed sources
Official reference · LLK · 2014
- Creature type
- Construct
- Size
- Medium
- Armor class
- 15 (natural armor)
- Hit points
- 5 (1d8 + 1)
- Speed
- Walk 30 ft., Fly 30 ft.
- Challenge rating
- 1/8
- Alignment
- Lawful Neutral
- Strength
- 10
- Dexterity
- 13
- Constitution
- 12
- Intelligence
- 4
- Wisdom
- 10
- Charisma
- 5
- Passive Perception
- 10
- Senses
- truesight 120 ft.
- Languages
- Modron
Traits
Unique Programming
Gearbox's unique programming allows the modron to function as an Orb of Direction and an Orb of Time, to cast the light cantrip at will, and to grant other characters advantage on Dexterity checks made with thieves' tools and on ability checks made to identify or operate mechanical or laboratory equipment.
Axiomatic Mind
Gearbox can't be compelled to act in a manner contrary to its nature or its instructions.
Disintegration
If Gearbox dies, its body disintegrates into dust, leaving behind its weapons and anything else it was carrying.
Actions
Dagger
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Javelin
Melee Weapon Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 3 (1d6) piercing damage.