THE SHARED REFERENCE Adventurer

Monster

Ghast Gravecaller

Official reference · XMM · 2024

Creature type
Undead
Size
Medium
Armor class
16
Hit points
97 (15d8 + 30)
Speed
Walk 30 ft.
Challenge rating
6
Alignment
Chaotic Evil
Strength
16
Dexterity
17
Constitution
14
Intelligence
18
Wisdom
14
Charisma
8
Passive Perception
12
Saving Throws
con: +5; wis: +5
Senses
Darkvision 120 ft.
Languages
Abyssal, Common
Immunities
necrotic, poison
Condition Immunities
charmed, exhaustion, poisoned

Traits

Stench

Constitution Saving Throw: DC 13, any creature that starts its turn in a 5-foot Emanation originating from the ghast. Failure: The target has the Poisoned condition until the start of its next turn. Success: The target is immune to this ghast's Stench for 24 hours.

Actions

Multiattack

The ghast makes two Horrific Necrosis attacks. It can replace one attack with a Claw attack.

Claw

Melee Attack: +6, reach 5 ft. Hit: 13 (3d6 + 3) Slashing damage. If the target isn't an Undead, it has the Paralyzed condition until the end of its next turn.

Horrific Necrosis

Melee Ranged Attack: +7, reach 5 ft. or range 120 ft. Hit: 15 (2d10 + 4) Necrotic damage, and the target has the Frightened condition until the end of its next turn.

Spellcasting

The ghast casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability:

At will: Speak with Dead, Thaumaturgy

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