THE SHARED REFERENCE Adventurer

Monster

Ghast

Official reference · XMM · 2024

Creature type
Undead
Size
Medium
Armor class
13
Hit points
36 (8d8)
Speed
Walk 30 ft.
Challenge rating
2
Alignment
Chaotic Evil
Strength
16
Dexterity
17
Constitution
10
Intelligence
11
Wisdom
10
Charisma
8
Passive Perception
10
Saving Throws
wis: +2
Senses
Darkvision 60 ft.
Languages
Common
Resistances
necrotic
Immunities
poison
Condition Immunities
charmed, exhaustion, poisoned

Traits

Stench

Constitution Saving Throw: DC 10, any creature that starts its turn in a 5-foot Emanation originating from the ghast. Failure: The target has the Poisoned condition until the start of its next turn. Success: The target is immune to this ghast's Stench for 24 hours.

Actions

Bite

Melee Attack: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 9 (2d8) Necrotic damage.

Claw

Melee Attack: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage. If the target is a non-Undead creature, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.

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