Monster
Ghoul
Official reference · XMM · 2024
- Creature type
- Undead
- Size
- Medium
- Armor class
- 12
- Hit points
- 22 (5d8)
- Speed
- Walk 30 ft.
- Challenge rating
- 1
- Alignment
- Chaotic Evil
- Strength
- 13
- Dexterity
- 15
- Constitution
- 10
- Intelligence
- 7
- Wisdom
- 10
- Charisma
- 6
- Passive Perception
- 10
- Senses
- Darkvision 60 ft.
- Languages
- Common
- Immunities
- poison
- Condition Immunities
- charmed, exhaustion, poisoned
Actions
Multiattack
The ghoul makes two Bite attacks.
Bite
Melee Attack: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.
Claw
Melee Attack: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.