Monster
Giant Crocodile
Official reference · XMM · 2024
- Creature type
- Beast
- Size
- Huge
- Armor class
- 14
- Hit points
- 85 (9d12 + 27)
- Speed
- Walk 30 ft., Swim 50 ft.
- Challenge rating
- 5
- Alignment
- Unaligned
- Strength
- 21
- Dexterity
- 9
- Constitution
- 17
- Intelligence
- 2
- Wisdom
- 10
- Charisma
- 7
- Passive Perception
- 10
- Skills
- stealth: +5
Traits
Hold Breath
The crocodile can hold its breath for 1 hour.
Actions
Multiattack
The crocodile makes one Bite attack and one Tail attack.
Bite
Melee Attack: +8, reach 5 ft. Hit: 21 (3d10 + 5) Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 15). While Grappled, the target has the Restrained condition and can't be targeted by the crocodile's Tail.
Tail
Melee Attack: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.