THE SHARED REFERENCE Adventurer

Monster

Giant Flying Spider

Outside your table’s allowed sources

Official reference · WDMM · 2014

Creature type
Beast
Size
Large
Armor class
14 (natural armor)
Hit points
26 (4d10 + 4)
Speed
Walk 30 ft., Climb 30 ft., Fly 40 ft.
Challenge rating
1
Alignment
Unaligned
Strength
14
Dexterity
16
Constitution
12
Intelligence
2
Wisdom
11
Charisma
4
Passive Perception
10
Skills
stealth: +7
Senses
blindsight 10 ft., darkvision 60 ft.

Traits

Spider Climb

The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense

While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker

The spider ignores movement restrictions caused by webbing.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Web (Recharge 5–6)

Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).

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