Monster
Giant Rocktopus
Outside your table’s allowed sources
Official reference · OotA · 2014
- Creature type
- Beast
- Size
- Large
- Armor class
- 11
- Hit points
- 52 (8d10 + 8)
- Speed
- Walk 20 ft., Climb 10 ft.
- Challenge rating
- 1
- Alignment
- Unaligned
- Strength
- 17
- Dexterity
- 13
- Constitution
- 13
- Intelligence
- 4
- Wisdom
- 10
- Charisma
- 4
- Passive Perception
- 14
- Skills
- perception: +4; stealth: +5
- Senses
- darkvision 60 ft.
Traits
Camouflage
The octopus has advantage on Dexterity (Stealth) checks.
Actions
Tentacles
Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target.
Ink Cloud (Recharges after a Short or Long Rest)
A 20-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is 2 for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.