THE SHARED REFERENCE Adventurer

Monster

Giant Snail

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Official reference · WBtW · 2014

Creature type
Beast
Size
Large
Armor class
11 (natural armor)
Hit points
22 (4d10)
Speed
Walk 10 ft., Climb 10 ft.
Challenge rating
1/4
Alignment
Unaligned
Strength
15
Dexterity
3
Constitution
11
Intelligence
3
Wisdom
10
Charisma
3
Passive Perception
10
Senses
darkvision 60 ft.

Traits

Salt Osmosis

Whenever the snail starts its turn in contact with a pound or more of salt, it takes 1d4 necrotic damage. Using an action to sprinkle a pound of salt on the snail deals 1d4 necrotic damage to it immediately and another 1d4 necrotic damage to it at the start of its next turn (after which the salt rubs off), provided the snail has not withdrawn into its shell.

Actions

Slam

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Shell Defense

The snail withdraws into its shell, gaining a +4 bonus to its AC until it emerges. It can emerge from its shell as a bonus action on its turn.

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