THE SHARED REFERENCE Adventurer

Monster

Giant Tick

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Official reference · BGG · 2014

Creature type
Monstrosity
Size
Medium
Armor class
14 (natural armor)
Hit points
52 (7d8 + 21)
Speed
Walk 30 ft.
Challenge rating
2
Alignment
Unaligned
Strength
16
Dexterity
10
Constitution
16
Intelligence
2
Wisdom
10
Charisma
2
Passive Perception
10

Actions

Proboscis

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) piercing damage, and the tick attaches to the target. While attached, the tick can't make Proboscis attacks. The tick can detach itself by spending 5 feet of its movement. As an action, a creature within reach of the tick can try to detach the tick, doing so with a successful DC 13 Strength check.

Blood Drain

The tick deals 10 (2d6 + 3) necrotic damage to one creature it is physically attached to, provided that creature isn't a Construct or an Undead, or 17 (4d6 + 3) necrotic damage if the creature is a Giant. The tick regains hit points equal to the damage dealt.

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