Monster
Gisela
Outside your table’s allowed sources
Official reference · PSI · 2014
- Creature type
- Celestial
- Size
- Large
- Armor class
- 19 (natural armor)
- Hit points
- 200 (16d10 + 112)
- Speed
- Walk 40 ft., Fly 120 ft.
- Challenge rating
- 16
- Alignment
- Lawful Good
- Strength
- 24
- Dexterity
- 20
- Constitution
- 24
- Intelligence
- 19
- Wisdom
- 22
- Charisma
- 25
- Passive Perception
- 21
- Saving Throws
- con: +12; wis: +11; cha: +12
- Skills
- perception: +11
- Senses
- truesight 120 ft.
- Languages
- all, telepathy 120 ft.
- Resistances
- radiant, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
- Condition Immunities
- charmed, exhaustion, frightened
Traits
Angelic Weapons
The Gisela's weapon attacks are magical. When the Gisela hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack).
Divine Awareness
The Gisela knows if it hears a lie.
The Gisela has advantage on saving throws against spells and other magical effects.
Goldnight Menace
As an action, an angel of Flight Goldnight can strike fear into the hearts of its enemies. Each creature of the angel's choice that is within 120 feet of it and is aware of it must succeed on a Wisdom saving throw or become frightened for 1 minute. The DC for this saving throw is the same as for the angel's Innate Spellcasting trait. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to that angel's Goldnight Menace for the next 24 hours.
Actions
Multiattack
The Gisela makes two melee attacks.
Greatsword
Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 21 (4d6 + 7) slashing damage plus 22 (5d8) radiant damage.
Healing Touch (4/Day)
The Gisela touches another creature. The target magically regains 30 (6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.
Innate Spellcasting
The Gisela's spellcasting ability is Charisma (spell save DC 20). The Gisela can innately cast the following spells, requiring no material components:
At will: detect evil and good, invisibility (self only)
3/day each: blade barrier, dispel evil and good, flame strike, raise dead
1/day each: commune, control weather, insect plague