Monster
Githyanki Buccaneer
Outside your table’s allowed sources
Official reference · BAM · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 16 (breastplate)
- Hit points
- 58 (9d8 + 18)
- Speed
- Walk 30 ft.
- Challenge rating
- 3
- Alignment
- Any alignment
- Strength
- 16
- Dexterity
- 14
- Constitution
- 14
- Intelligence
- 16
- Wisdom
- 13
- Charisma
- 13
- Passive Perception
- 13
- Saving Throws
- con: +4; int: +5; wis: +3
- Skills
- athletics: +5; deception: +3; perception: +3; survival: +3
- Languages
- Common, Gith
Actions
Multiattack
The githyanki makes two Greatsword or Telekinetic Bolt attacks.
Greatsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 3 (1d6) psychic damage.
Telekinetic Bolt
Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 13 (3d6 + 3) force damage.
Bonus actions
Astral Step (Recharge 4–6)
The githyanki teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see.
Spellcasting (Psionics)
The githyanki casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 13):
At will: light, mage hand (the hand is invisible)
1/day each: plane shift, telekinesis