Monster
Githyanki Kith'rak
Outside your table’s allowed sources
Official reference · MTF · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 18 (plate armor)
- Hit points
- 180 (24d8 + 72)
- Speed
- Walk 30 ft.
- Challenge rating
- 12
- Alignment
- Lawful Evil
- Strength
- 18
- Dexterity
- 16
- Constitution
- 17
- Intelligence
- 16
- Wisdom
- 15
- Charisma
- 17
- Passive Perception
- 16
- Saving Throws
- con: +7; int: +7; wis: +6
- Skills
- intimidation: +7; perception: +6
- Languages
- Gith
Traits
Rally the Troops
As a bonus action, the githyanki can magically end the charmed and frightened conditions on itself and each creature of its choice that it can see within 30 feet of it.
Actions
Multiattack
The githyanki makes three greatsword attacks.
Greatsword
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 17 (5d6) psychic damage.
Reactions
The githyanki adds 4 to its AC against one melee attack that would hit it. To do so, the githyanki must see the attacker and be wielding a melee weapon.
Innate Spellcasting (Psionics)
The githyanki's innate spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no components:
At will: mage hand (the hand is invisible)
3/day each: blur, jump, misty step, nondetection (self only)
1/day each: plane shift, telekinesis