Monster
Githzerai Enlightened
Outside your table’s allowed sources
Official reference · MTF · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 18
- Hit points
- 112 (15d8 + 45)
- Speed
- Walk 30 ft.
- Challenge rating
- 10
- Alignment
- Lawful Neutral
- Strength
- 14
- Dexterity
- 19
- Constitution
- 16
- Intelligence
- 17
- Wisdom
- 19
- Charisma
- 13
- Passive Perception
- 18
- Saving Throws
- str: +6; dex: +8; int: +7; wis: +8
- Skills
- arcana: +7; insight: +8; perception: +8
- Languages
- Gith
Traits
Psychic Defense
While the githzerai is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Actions
Multiattack
The githzerai makes three unarmed strikes.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 13 (3d8) psychic damage.
Temporal Strike (Recharge 6)
Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) bludgeoning damage plus 52 (8d12) psychic damage. The target must succeed on a DC 16 Wisdom saving throw or move 1 round forward in time. A target moved forward in time vanishes for the duration. When the effect ends, the target reappears in the space it left or in an unoccupied space nearest to that space if it's occupied.
Innate Spellcasting (Psionics)
The githzerai's innate spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). It can innately cast the following spells, requiring no components:
At will: mage hand (the hand is invisible)
3/day each: blur, expeditious retreat, feather fall, jump, see invisibility, shield
1/day each: haste, plane shift, teleport