Monster
Githzerai Psion
Official reference · XMM · 2024
- Creature type
- Aberration
- Size
- Medium
- Armor class
- 18
- Hit points
- 169 (26d8 + 52)
- Speed
- Walk 40 ft., Fly 40 ft. (hover)
- Challenge rating
- 12
- Alignment
- Lawful Neutral
- Strength
- 12
- Dexterity
- 18
- Constitution
- 15
- Intelligence
- 19
- Wisdom
- 18
- Charisma
- 14
- Passive Perception
- 18
- Initiative
- +8
- Saving Throws
- str: +5; dex: +8; int: +8; wis: +8
- Skills
- arcana: +8; insight: +8; perception: +8
- Languages
- Common, Gith
Actions
Multiattack
The githzerai makes three Psychic Warp attacks.
Psychic Warp
Melee Ranged Attack: +8, reach 5 ft. or range 120 ft. Hit: 26 (4d10 + 4) Psychic damage, and the target has the githzerai's choice of (A) the Charmed condition until the start of the githzerai's next turn or (B) the Prone condition, provided the target is a Large or smaller creature.
The githzerai casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 16):
At will: Mage Hand (the hand is Invisible)
1/day each: Plane Shift, See Invisibility
Psionic Defense
The githzerai casts Feather Fall or Shield in response to the spell's trigger, requiring no spell components and using the same spellcasting ability as Spellcasting.
At will: Feather Fall, Shield