THE SHARED REFERENCE Adventurer

Monster

Githzerai Traveler

Outside your table’s allowed sources

Official reference · MPP · 2014

Creature type
Aberration
Size
Medium
Armor class
15 (psychic defense)
Hit points
44 (8d8 + 8)
Speed
Walk 30 ft.
Challenge rating
3
Alignment
Any alignment
Strength
12
Dexterity
15
Constitution
12
Intelligence
14
Wisdom
16
Charisma
10
Passive Perception
15
Saving Throws
str: +3; dex: +4; int: +4; wis: +5
Skills
perception: +5; survival: +5
Languages
Common, Gith

Traits

Psychic Defense

While the githzerai is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Actions

Multiattack

The githzerai makes three Unarmed Strike attacks.

Unarmed Strike

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage plus 4 (1d8) psychic damage.

Bonus actions

Matter Manipulation (Recharge 4–6)

The githzerai manipulates the energy of the plane of existence it's on to produce one of the following effects (choose one or roll a d6):

  • 1-2: Astral Step: The githzerai can teleport, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see. In addition, its walking speed increases to 40 feet until the start of its next turn.
  • 3-4: Growth: Flowers and vines grow around the githzerai until the start of its next turn, then vanish; the ground within 15 feet of the githzerai is difficult terrain for other creatures while the flowers and vines are present.
  • 5-6: Retaliating Light: Multicolored lights surround the githzerai until the start of its next turn. For the effect's duration, whenever a creature within 5 feet of the githzerai hits it with a melee attack roll, that creature takes 3 (1d6) force damage, as magic lashes out in retribution.

Spellcasting (Psionics)

The githzerai casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability (spell save DC 13):

At will: mage hand (the hand is invisible)

1/day each: jump, plane shift (self only), see invisibility

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