THE SHARED REFERENCE Adventurer

Monster

Glabrezu

Official reference · MM · 2014

Creature type
Fiend
Size
Large
Armor class
17 (natural armor)
Hit points
157 (15d10 + 75)
Speed
Walk 40 ft.
Challenge rating
9
Alignment
Chaotic Evil
Strength
20
Dexterity
15
Constitution
21
Intelligence
19
Wisdom
17
Charisma
16
Passive Perception
13
Saving Throws
str: +9; con: +9; wis: +7; cha: +7
Senses
truesight 120 ft.
Languages
Abyssal, telepathy 120 ft.
Resistances
cold, fire, lightning, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
Immunities
poison
Condition Immunities
poisoned

Traits

Magic Resistance

The glabrezu has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell.

Pincer

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target.

Fist

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.

Innate Spellcasting

The glabrezu's spellcasting ability is Intelligence (spell save DC 16). The glabrezu can innately cast the following spells, requiring no material components:

At will: darkness, detect magic, dispel magic

1/day each: confusion, fly, power word stun

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