THE SHARED REFERENCE Adventurer

Monster

Gnoll Demoniac

Official reference · XMM · 2024

Creature type
Fiend
Size
Medium
Armor class
16
Hit points
135 (18d8 + 54)
Speed
Walk 30 ft.
Challenge rating
8
Alignment
Chaotic Evil
Strength
16
Dexterity
12
Constitution
17
Intelligence
14
Wisdom
15
Charisma
17
Passive Perception
15
Initiative
+4
Saving Throws
str: +6; con: +6; wis: +5; cha: +6
Skills
perception: +5
Senses
Darkvision 60 ft.
Languages
Abyssal, Common, Gnoll

Actions

Multiattack

The gnoll makes two Abyssal Strike attacks.

Abyssal Strike

Melee Ranged Attack: +6, reach 5 ft. or range 60 ft. Hit: 20 (5d6 + 3) Poison damage.

Hunger of Yeenoghu (Recharge 5–6)

The gnoll conjures a 30-foot Cube of magical Darkness originating from a point it can see within 60 feet, which lasts for 1 minute or until the gnoll's Concentration ends on it. This area is Difficult Terrain. Dexterity Saving Throw: DC 14, any creature that starts its turn in this area or enters it for the first time on a turn. Failure: 28 (8d6) Necrotic damage, and the gnoll or a creature of its choice it can see gains 10 Temporary Hit Points. Success: Half damage only.

Bonus actions

Rampage (2/Day)

Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Abyssal Strike attack.

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