Monster
Gnoll Warrior
Outside your table’s allowed sources
Official reference · WttHC · 2014
- Creature type
- Fiend
- Size
- Medium
- Armor class
- 15
- Hit points
- 27 (6d8)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/2
- Alignment
- Chaotic Evil
- Strength
- 14
- Dexterity
- 12
- Constitution
- 11
- Intelligence
- 6
- Wisdom
- 10
- Charisma
- 7
- Passive Perception
- 10
- Senses
- Darkvision 60 ft.
- Languages
- Gnoll
Actions
Rend
Melee Attack: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.
Bone Bow
Ranged Attack: +3, range 150/600 ft. Hit: 6 (1d10 + 1) Piercing damage.
Bonus actions
Rampage (1/Day)
Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Rend attack.