Monster
Gnoll Witherling
Outside your table’s allowed sources
Official reference · MPMM · 2014
- Creature type
- Undead
- Size
- Medium
- Armor class
- 12 (natural armor)
- Hit points
- 11 (2d8 + 2)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/4
- Alignment
- Chaotic Evil
- Strength
- 14
- Dexterity
- 8
- Constitution
- 12
- Intelligence
- 5
- Wisdom
- 5
- Charisma
- 5
- Passive Perception
- 7
- Senses
- darkvision 60 ft.
- Languages
- understands Gnoll but can't speak
- Immunities
- poison
- Condition Immunities
- exhaustion, poisoned
Traits
Unusual Nature
The witherling doesn't require air, food, drink, or sleep.
Actions
Multiattack
The witherling makes two Bite or Spiked Club attacks.
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) necrotic damage.
Spiked Club
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Bonus actions
Rampage
After the witherling reduces a creature to 0 hit points with a melee attack on its turn, the gnoll moves up to half its speed and makes one Bite attack.
Reactions
Vengeful Strike
In response to a gnoll being reduced to 0 hit points within 30 feet of the witherling, the witherling makes one Bite or Spiked Club attack.