THE SHARED REFERENCE Adventurer

Monster

Gnoll Witherling

Outside your table’s allowed sources

Official reference · MPMM · 2014

Creature type
Undead
Size
Medium
Armor class
12 (natural armor)
Hit points
11 (2d8 + 2)
Speed
Walk 30 ft.
Challenge rating
1/4
Alignment
Chaotic Evil
Strength
14
Dexterity
8
Constitution
12
Intelligence
5
Wisdom
5
Charisma
5
Passive Perception
7
Senses
darkvision 60 ft.
Languages
understands Gnoll but can't speak
Immunities
poison
Condition Immunities
exhaustion, poisoned

Traits

Unusual Nature

The witherling doesn't require air, food, drink, or sleep.

Actions

Multiattack

The witherling makes two Bite or Spiked Club attacks.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) necrotic damage.

Spiked Club

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Bonus actions

Rampage

After the witherling reduces a creature to 0 hit points with a melee attack on its turn, the gnoll moves up to half its speed and makes one Bite attack.

Reactions

Vengeful Strike

In response to a gnoll being reduced to 0 hit points within 30 feet of the witherling, the witherling makes one Bite or Spiked Club attack.

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