THE SHARED REFERENCE Adventurer

Monster

Goat

Official reference · MM · 2014

Creature type
Beast
Size
Medium
Armor class
10
Hit points
4 (1d8)
Speed
Walk 40 ft.
Challenge rating
0
Alignment
Unaligned
Strength
12
Dexterity
10
Constitution
11
Intelligence
2
Wisdom
10
Charisma
5
Passive Perception
10

Traits

Charge

If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.

Sure-Footed

The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Ram

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

Quick preview