Monster
Goblin Boss Archer
Outside your table’s allowed sources
Official reference · PaBTSO · 2014
- Creature type
- Humanoid
- Size
- Small
- Armor class
- 17 (chain shirt, shield)
- Hit points
- 21 (6d6)
- Speed
- Walk 30 ft.
- Challenge rating
- 1
- Alignment
- Neutral Evil
- Strength
- 10
- Dexterity
- 14
- Constitution
- 10
- Intelligence
- 10
- Wisdom
- 8
- Charisma
- 10
- Passive Perception
- 9
- Skills
- stealth: +6
- Senses
- darkvision 60 ft.
- Languages
- Common, Goblin
Traits
Nimble Escape
The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Actions
Multiattack
The goblin makes two attacks with its scimitar. The second attack has disadvantage.
Scimitar
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow
Ranged Weapon Attack: +4 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Reactions
Redirect Attack
When a creature the goblin can see targets it with an attack, the goblin chooses another goblin within 5 feet of it. The two goblins swap places, and the chosen goblin becomes the target instead.