Monster
Gold Dragon Wyrmling
Official reference · XMM · 2024
- Creature type
- Dragon
- Size
- Medium
- Armor class
- 17
- Hit points
- 60 (8d8 + 24)
- Speed
- Walk 30 ft., Fly 60 ft., Swim 30 ft.
- Challenge rating
- 3
- Alignment
- Lawful Good
- Strength
- 19
- Dexterity
- 14
- Constitution
- 17
- Intelligence
- 14
- Wisdom
- 11
- Charisma
- 16
- Passive Perception
- 14
- Initiative
- +4
- Saving Throws
- dex: +4; wis: +2
- Skills
- perception: +4; stealth: +4
- Senses
- Blindsight 10 ft., Darkvision 60 ft.
- Languages
- Draconic
- Immunities
- fire
Traits
Amphibious
The dragon can breathe air and water.
Actions
Multiattack
The dragon makes two Rend attacks.
Rend
Melee Attack: +6, reach 5 ft. Hit: 9 (1d10 + 4) Slashing damage.
Fire Breath (Recharge 5–6)
Dexterity Saving Throw: DC 13, each creature in a 15-foot Cone. Failure: 22 (4d10) Fire damage. Success: Half damage.
Weakening Breath
Strength Saving Throw: DC 13, each creature that isn't currently affected by this breath in a 15-foot Cone. Failure: The target has Disadvantage on Strength-based D20 Tests and subtracts 2 (1d4) from its damage rolls. It repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.