Monster
Gorgon
Official reference · MM · 2014
- Creature type
- Monstrosity
- Size
- Large
- Armor class
- 19 (natural armor)
- Hit points
- 114 (12d10 + 48)
- Speed
- Walk 40 ft.
- Challenge rating
- 5
- Alignment
- Unaligned
- Strength
- 20
- Dexterity
- 11
- Constitution
- 18
- Intelligence
- 2
- Wisdom
- 12
- Charisma
- 7
- Passive Perception
- 14
- Skills
- perception: +4
- Senses
- darkvision 60 ft.
- Condition Immunities
- petrified
Traits
Trampling Charge
If the gorgon moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 16 Strength saving throw or be knocked prone. If the target is prone, the gorgon can make one attack with its hooves against it as a bonus action.
Actions
Gore
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) piercing damage.
Hooves
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage.
Petrifying Breath (Recharge 5–6)
The gorgon exhales petrifying gas in a 30-foot cone. Each creature in that area must succeed on a DC 13 Constitution saving throw. On a failed save, a target begins to turn to stone and is restrained. The restrained target must repeat the saving throw at the end of its next turn. On a success, the effect ends on the target. On a failure, the target is petrified until freed by the greater restoration spell or other magic.