Monster
Gorgon
Official reference · XMM · 2024
- Creature type
- Construct
- Size
- Large
- Armor class
- 19
- Hit points
- 114 (12d10 + 48)
- Speed
- Walk 40 ft.
- Challenge rating
- 5
- Alignment
- Unaligned
- Strength
- 20
- Dexterity
- 11
- Constitution
- 18
- Intelligence
- 2
- Wisdom
- 12
- Charisma
- 7
- Passive Perception
- 17
- Skills
- perception: +7
- Senses
- Darkvision 60 ft.
- Condition Immunities
- exhaustion, petrified
Actions
Gore
Melee Attack: +8, reach 5 ft. Hit: 18 (2d12 + 5) Piercing damage. If the target is a Large or smaller creature and the gorgon moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.
Petrifying Breath (Recharge 5–6)
Constitution Saving Throw: DC 15, each creature in a 30-foot Cone. Failure: The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Failure: The target has the Petrified condition instead of the Restrained condition.
Bonus actions
Trample
Dexterity Saving Throw: DC 16, one creature within 5 feet that has the Prone condition. Failure: 16 (2d10 + 5) Bludgeoning damage. Success: Half damage.