THE SHARED REFERENCE Adventurer

Monster

Grabstab

Outside your table’s allowed sources

Official reference · ToA · 2014

Creature type
Humanoid
Size
Small
Armor class
17 (chain shirt, shield)
Hit points
21 (6d6)
Speed
Walk 30 ft.
Challenge rating
1
Alignment
Neutral Evil
Strength
10
Dexterity
14
Constitution
10
Intelligence
10
Wisdom
8
Charisma
10
Passive Perception
9
Skills
stealth: +6
Senses
darkvision 60 ft.
Languages
Common, Goblin

Traits

Nimble Escape

Grabstab can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Multiattack

Grabstab makes two attacks with its scimitar. The second attack has disadvantage.

Scimitar

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Javelin

Melee Weapon Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 3 (1d6) piercing damage.

Reactions

Redirect Attack

When a creature Grabstab can see targets it with an attack, Grabstab chooses another goblin within 5 feet of it. The two goblins swap places, and the chosen goblin becomes the target instead.

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