THE SHARED REFERENCE Adventurer

Monster

Grandolpha Muzgardt

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Official reference · IDRotF · 2014

Creature type
Humanoid
Size
Medium
Armor class
9
Hit points
59 (7d8 + 28)
Speed
Walk 25 ft.
Challenge rating
2
Alignment
Lawful Evil
Strength
14
Dexterity
9
Constitution
18
Intelligence
13
Wisdom
17
Charisma
16
Passive Perception
13
Senses
darkvision 120 ft.
Languages
Common, Dwarvish, Undercommon
Resistances
poison

Traits

Duergar Resilience

Grandolpha has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed.

Sunlight Sensitivity

While in sunlight, Grandolpha has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Poison Spray (Cantrip)

Grandolpha extends her hand toward a creature she can see within 10 feet of her and projects a puff of noxious gas from her palm. The creature must succeed on a DC 13 Constitution saving throw or take 13 (2d12) poison damage.

Innate Spellcasting (Psionics)

Grandolpha's innate spellcasting ability is Wisdom (spell save DC 13). She can innately cast the following spells, requiring no material components:

At will: druidcraft, mending, poison spray (see "Actions" below)

3/day each: detect magic, enlarge/reduce (self only), faerie fire, invisibility (self only), polymorph, stoneskin (self only)

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