Monster
Greater Zombie
Outside your table’s allowed sources
Official reference · TftYP · 2014
- Creature type
- Undead
- Size
- Medium
- Armor class
- 15 (natural armor)
- Hit points
- 97 (13d8 + 39)
- Speed
- Walk 30 ft.
- Challenge rating
- 5
- Alignment
- Neutral Evil
- Strength
- 18
- Dexterity
- 10
- Constitution
- 17
- Intelligence
- 4
- Wisdom
- 6
- Charisma
- 6
- Passive Perception
- 8
- Saving Throws
- wis: +1
- Senses
- darkvision 60 ft.
- Languages
- understands the languages it knew in life but can't speak
- Resistances
- cold, necrotic
- Immunities
- poison
- Condition Immunities
- charmed, exhaustion, frightened, paralyzed, poisoned
Traits
Turn Resistance
The zombie has advantage on saving throws against any effect that turns undead.
Undead Fortitude
If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Multiattack
The zombie makes two melee attacks.
Empowered Slam
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage and 7 (2d6) necrotic damage.