Monster
Guard Captain
Official reference · XMM · 2024
- Creature type
- Humanoid
- Size
- Small/Medium
- Armor class
- 18
- Hit points
- 75 (10d8 + 30)
- Speed
- Walk 30 ft.
- Challenge rating
- 4
- Alignment
- Neutral
- Strength
- 18
- Dexterity
- 14
- Constitution
- 16
- Intelligence
- 12
- Wisdom
- 14
- Charisma
- 13
- Passive Perception
- 14
- Initiative
- +4
- Skills
- athletics: +6; perception: +4
- Languages
- Common
Actions
Multiattack
The guard makes two attacks, using Javelin or Longsword in any combination.
Javelin
Melee Ranged Attack: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.
Longsword
Melee Attack: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.