Monster
Guardian Giant
Outside your table’s allowed sources
Official reference · GGR · 2014
- Creature type
- Giant
- Size
- Huge
- Armor class
- 19 (half plate armor, shield)
- Hit points
- 137 (11d12 + 66)
- Speed
- Walk 40 ft.
- Challenge rating
- 8
- Alignment
- Lawful Neutral
- Strength
- 24
- Dexterity
- 17
- Constitution
- 22
- Intelligence
- 10
- Wisdom
- 18
- Charisma
- 12
- Passive Perception
- 20
- Saving Throws
- dex: +6; wis: +7
- Skills
- insight: +7; perception: +10
- Languages
- Common, Giant
Traits
The giant can't be surprised.
Actions
Multiattack
The giant makes three spear attacks.
Spear
Melee Weapon Ranged Weapon Attack: +10 to hit, reach 10 ft. or range 60/240 ft., one target. Hit: 17 (3d6 + 7) piercing damage, or 20 (3d8 + 7) piercing damage if used with two hands to make a melee attack.
Reactions
Protection
When an attacker the giant can see makes an attack roll against a creature within 10 feet of the giant, the giant can impose disadvantage on the attack roll.